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Anuntat Two Worlds II

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Scris de Dr. Lamer la Friday, 03 July 2009 (745 hits) in PC Stiri

Anuntat Two Worlds II

Reality Pump ne-a anunÅ£at că dezvoltă Two Worlds II, continuarea RPG-ului apărut în 2007 pe PC ÅŸi Xbox 360. AcÅ£iunea jocului se va desfăşura la câÅ£iva ani după cea din prima parte, pe tărâmul plasat la est de Antaloor. Comunicatul de presă conÅ£ine clasicul bla, bla, spunându-ne că AI-ul va fi îmbunătăţit ÅŸi că jocul va avea o „interfaţă activă de luptă”, ce-o fi însemânnd asta, nu mă întrebaÅ£i. În rest, producătorii ne împuie capul cu niÅŸte chestii tehnice, cum sunt Parallax Mapping, HDR Post Processing de 24 bits ÅŸi Space Ambiant Occlusion. Jocul va fi publicat de TopWare în iarna acestui an pe PC, Xbox 360, PS3 ÅŸi Mac, ceea ce aduce după sine anularea add-on-ului Two Worlds: The Temptation, anunÅ£at acum ceva vreme. Primele screenshots:

Comunicatul de presă

"Two Worlds II": The 'Total Experience' in RPG Continues!

+++ The big box office hit once again issues your personal invitation to Antaloor – and a radical new player experience awaits you! +++

Karlsruhe, 3rd July 2009 – in the coming winter, the role-playing world of Antaloor will once again open its portals to PC, Mac and Next-Gen consoles. Following the fantastic worldwide sales success of the game’s famous predecessor, TopWare Interactive will once again open a radically new chapter in the fantasy world of Reality Pump.

“Two Worlds II” presents a totally new gamer experience, one in which 2 years of intensive development has enabled quantum leaps in all spheres: completely overhauled AI and balancing standards, experienced authors, the active combat system and the brand-new engine all combine to provide an unforgettable experience where excitement, sheer enjoyment and graphics rule. “Two Worlds II” simply sets new technical benchmarks in the RPG genre, thanks not least to its seemingly unlimited number of dynamic light sources, micro-detail Parallax Mapping, 24 Bit HDR Post Processing, Space Ambient Occlusion and Human Eye Accommodation.

The story of “Two Worlds II” is staged a couple of years after Part 1 - and it will lead you into hitherto unexplored parts of Eastern Antaloor where you'll find many brand-new locations packed full of atmosphere - from dusty deserts to awe-inspiring temples.

Alexandra Constandache, the Executive Producer of TWII commented, “We intentionally opted for a completely independent game with radical new technology. This was the only way to ensure that we harness the enormous potential and experience gained from the making of the first “Two Worlds” project - and make full use of the further technical development of internal Reality Pump tools that has been on-going since the first “Two Worlds” was developed. This new release window gives us enough time to systematically implement both our own requirements and the feedback of the “Two World” fans, enabling us to create a breathtaking RPG experience.”

AND - we'll shortly be bringing out the next version of your hotly-awaited ““Two Worlds” magazine, the “Antaloor Post” - and in it we'll tell you all about the latest developments direct from the developers at Reality Pump! If you want to be on the inside track when it comes to having inside info about Antaloor, go to www.twoworlds2.com and register for the newsletter - you won't regret it!


Tags:  Two Worlds II RPG Reality Pump PC Mac Xbox 360 Playstation 3
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Patrunjelu   |89.36.210.xxx |2009-07-03 20:43:37
Eu ma bucur Mi-a placut tare mult primul joc din serie.
reny2k9   |89.136.254.xxx |2009-07-03 22:39:43
chiar misto deabia astept

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