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Codemasters anunta FUEL
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Scris de dr. Lamer la Tuesday, 19 August 2008 (292 hits) in PC Stiri

Stiri, PC, Codemasters , FUEL, trailer

Asobo Studios sunt nişte francezi care dezvoltă un nou joc de curse pentru Codemasters. Este vorba despre FUEL, care va fi dezvoltat pentru PC, PS3 şi Xbox360. După spusele producătorilor, FUEL va apărea în anul 2009 şi vrea să “revolutionise multi-terrain racing with the largest environment ever created in race gaming”.

Jocul este plasat într-un prezent alternativ, într-o lume distrusă de schimbările climatice. FUEL vrea să ne ofere o suprafaţă de joc de cca. 14,000+ km², fără graniţe, cu curse de până la 16 participanţi. Vom avea de concurat prin zone cum sunt Coasta Pacificului măturată de tsunami sau deşertul Arizona, iar între vehiculele pe care le vom conduce se numără buggy, motociclete, maşini de teren, toate fiind modificate. În timpul curselor vom mai avea de înfruntat vitregiile naturii: tornade, gheaţă, furtuni, într-un mediu climatic dinamic care urmează ciclul zi/noapte. FUEL va fi arătat şi la Games Convention, aşa că vom avea ocazia să vedem ceva din el cât de repede.

CODEMASTERS® SIGNS ASOBO STUDIOS' FUELTM; REVEALS BIGGEST RACING ENVIRONMENT EVER

From the publisher of Colin McRae: DiRT® and Race Driver: GRID® comes a revolution in multi-terrain racing with the biggest racing environment ever created. 

Tuesday, 19th August 2008 – 10am UK – Set to revolutionise multi-terrain racing with the largest environment ever created in race gaming, Codemasters today announced signing the worldwide publishing rights to FUEL™ from Asobo Studios. Promising a truly next generation addition to the racing genre, FUEL is in development at Asobo Studios in Bordeaux, France, for the PLAYSTATION®3 computer entertainment system, Xbox 360® video game and entertainment system from Microsoft®, Games For Windows® LIVE and due to release in 2009.

Born of Asobo Studios’ cutting-edge proprietary engine, the result of over four years in development, FUEL will present players with an astonishing no-boundaries playfield that’s over 5,000 square miles (14,000+ km²) in size. Creating the ultimate competitive go-anywhere racing experience, FUEL will have players competing across wildly different terrain and executing spectacular death-defying stunts as they race dozens of varied two and four-wheeled rides and explore this epic world on an unprecedented scale. 

FUEL is set in an alternate present in which whole swathes of the globe have been ravaged by the effects of climate change brought on by decades of environmental abuse. Here oil prices have rocketed and yet a new breed of racing junkie takes to the wastelands, pitting their grungy home-tuned vehicles against each other in an all-new extreme sport as they compete to win fuel supplies. To triumph means travelling the wastelands to challenge the best; from the tsunami-wrecked pacific coast through the Nevada wastelands, including the Grand Canyon, up treacherous snow-capped mountains, thick forests, arid deserts, abandoned lakeside resorts and much more.

Bringing this vast, open ended landscape to life is a dynamic weather system with full day and night transitions, brilliant sunshine, torrential rain and everything in between, plus destructive tornados, sandstorms, thunderstorms, lightning strikes, and blizzards requiring mid-race strategy changes. 

“FUEL raises the bar in terms of scale and exhilaration for racing games. We begin with the largest racing environment to appear in gaming – ever. With our accelerated effects of climate change and dynamic weather system we add an extra dimension that change races on-the-fly and constantly presents new challenges to players,” said Sebastian Wloch, Chief Executive Officer, Asobo Studios.

“Player choice lies at the heart of FUEL’s action-packed races and with a huge range of vehicles, packs of up to 16 vehicles speeding across diverse terrain and a no-boundaries, no-limits approach to racing, means players have never had so much freedom to conquer the wilderness and take the chequered flag.” 

“The technology Asobo Studios has developed to build FUEL is ground-breaking. To create a game on this unprecedented scale to this level of graphical quality, complete with all the dynamic weather effects, is a great achievement,” said Barry Jafrato, Senior Vice President of Brand, Codemasters. “FUEL had to be a special title for Codemasters to include in our racing portfolio and we believe that from both a gameplay and a technical perspective, FUEL compliments our long standing tradition of driving excellence.”

Complete with the ability to go online to explore this massive world and compete in hundreds of multiplayer challenges, FUEL is coming in 2009 for the PLAYSTATION®3 system, Xbox 360 and Games For Windows. More on FUEL will be revealed from Games Convention Leipzig (20 – 24th August, 2008).

 


Tags:  Stiri PC Codemasters FUEL trailer


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