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Engine-ul lui Oblivion adaptat pentru Wii
Evaluare Utilizator: / 1
SlabExcelent 
Scris de dr. Lamer la Thursday, 13 September 2007 (675 hits) in Wii Stiri

 Stiri, Wii, Engine-ul lui Oblivion adaptat pentru Wii, oblivion, rpg, elder scrolls, 2k games, pc, bethesda, bethesda softworks, the elder scrolls

    Emergent Game Technology, laminaţi de succesul de care se bucură consola Wii, ne anunţă că engine-ul 3D Gamebryo este de acum compatibil cu aceasta. Vă amintesc că engine-ul a slujit cu brio lui The Elder Scrolls IV: Oblivion şi că va urni Warhammer Online: Age of Reckoning şi Fallout 3. Ceea ce trebuia să se întâmple s-a întâmplat: Wii va putea căpăta adaptările unor uber titluri, de o excepţională calitate vizuală. Rămâne însă de văzut ce sacrificii video va suporta, dat fiind că micuţa consolă Nintendo este destul de „firavă”.

Sursa

Gamebryo’s Next Gen Engine Now Supports Wii™

CALABASAS, Calif. (September 12, 2007) - Emergent Game Technologies today announced the Wii™ version of its highly-acclaimed next generation games engine, Gamebryo. Already powering many of the industry's leading console and PC titles, Gamebryo is optimized for accelerated cross-platform development on symmetric and asymmetric multiprocessor and single processor systems. Designed to enable teams to focus on their games and not on integrating complicated or poorly documented tools, Gamebryo now gives developers of Wii titles a significant head start by implementing numerous necessary development features that do not typically come with standard SDKs.

"We are delighted to announce the Wii port of our Gamebryo engine. With the success of Nintendo's Wii console catching much of the industry off guard and offering fresh interactive features, developers need new tools to be able to develop for multiple platforms that offer vastly different capabilities and require different programming techniques," said Geoffrey Selzer, CEO of Emergent. "We are committed to making multiplatform development as painless as possible while still delivering industry leading performance. Gamebryo for Wii simply sets a new standard for middleware designed for this top selling platform. We are very proud to be part of Nintendo's Third Party Tools program."

Emergent also recently unveiled a significant upgrade to its Gamebryo games engine focused on performance and feature enhancements for next-generation platforms. With the release of Gamebryo 2.3, dramatic rendering results are now possible with significantly fewer development resources required for production.

Gamebryo is a powerful component of Emergent Elements, a family of modular tools designed to give developers the flexibility and control they need to create breakthrough gaming experiences.

Gamebryo has been fully optimized for development on PLAYSTATION®3, Xbox 360™, and PC, and has recently gained attention as the engine used in Bethesda Softworks' record-breaking Xbox 360™, PLAYSTATION®3 and PC title, The Elder Scrolls IV: Oblivion and on its upcoming Fallout 3 across the same platforms. Gamebryo is also being used by EA-Mythic on its upcoming Warhammer Online: Age of Reckoning. Gamebryo is a mature software product that ships with 3,500 pages of fully indexed, searchable documentation. To date, Gamebryo has been used in more than 200 games titles ranging from massively multiplayer online games, high-end retail games across multiple genres, and casual games.

 


Tags:  Stiri Wii Engine-ul lui Oblivion adaptat pentru Wii oblivion rpg elder scrolls 2k games pc bethesda bethesda softworks the elder scrolls


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